Friday, December 15, 2017
 
 
Creating 360 Video
When people thing of VR (virtual reality) or AR (augmented reality) most think of it placing you inside an interactive synthetic world (VR) or an enhanced interactive version of the real world (AR). But the most common form of this technology is 360 video.
 
The Marvel of 360 Live Streaming of Cardiac Surgery in Hyderabad, India
V3RA Studios in Hyderabad, India has a clearly stated passion for creating 360/VR videos because they capture the beauty and stories of the world. V3RA is also at the forefront of producing 360/VR experiences for critical, real-world applications like cardiac surgery. Company co-founder Siddarth Kunwar spearheads the VR/360 productions and takes on the roles of DP and director for many of the VR experiences.
 
Cineware 3D for 2D Design
To call this a new way to design with 3D in 2D may not fully explain the power of the plugin. Taking advantage of the same Cinema4D bridge power that After Effects users enjoy, Illustrators are now able to easily wrap their 2D designs onto 3D objects as textures directly within Adobe Illustrator - working in the space that they're expert in. Using familiar language, this will open a new way of working with 3D objects for Adobe Illustrator CC artists.
 
Lineage Solutions Creates Stereoscopic 3D VR 4K Video with Blackmagic Design
The Lineage team's primary project in the studio thus far has been a project called Intelligent Education. They film college professors in stereoscopic 4K using Micro Studio Camera 4Ks so that students and viewers can watch them later in a 3D VR experience via Google Cardboard and soon with the VR headsets HTC VIVE and Oculus Rift. In this environment, the stereo 3D video is displayed alongside a dynamic transcript as well as 3D models and scenes that relate to the learning.
 
The High-Tech Future of Home Healthcare
Healthcare is undergoing a huge transformation, with a multitude of new technologies impacting every aspect of the industry. One of the sectors that will change dramatically is home healthcare; currently associated with a medical professional visiting a patient's home, it will come to encompass a much wider variety of medical services that we can access remotely.
 
MAXON ships Release 19 for CINEMA4D
The announcement of R19's features came just a few weeks ago during SIGGRAPH in Los Angeles. Since then, 3D artists have been excited about the release date. The new version will dramatically improve the way artists work through iterations of their 3D design. R19's update also includes a spherical camera, which will allow CINEMA4D artists to easily create 360ยบ videos.
 
These are the first Windows Mixed Reality headsets
Here are the first Windows Mixed Reality headsets, launching on October 17.
 
DigiBit LLC., The World's First Wearable and Wireless Body Motion Tracking Gaming System is on KickStarter
DigiBit is a wearable body action drive gaming system for your mobile device; a system able to be used anywhere indoors or out. DigiBit allows the human body to become the game controller and connects to devices wirelessly without using Wifi or data, allowing kids and adults alike to play games that advocate movement, anyplace, anytime.
 
Unreal Estate
The rise of Augmented and Virtual Reality systems should not take anyone by surprise, as the foundations have been present for decades. The first head-mounted display for immersive simulations was created in 1968, and Building Information Modeling was debuted shortly thereafter. As computers displaced pen and paper, basic 3D rendering became a matter of course, expected by clients as part of the design package.
 



Content Insider #534 - IBC M&E Showtime
People don't really need an excuse to go to Amsterdam but IBC gives everyone who is anyone a solid reason to be there in a few weeks. This time the show looks more exciting because there is so darn much going on in the industry. VR showing it's real. OTT showing the way for a new way to watch content anywhere, anytime. 4K/HDR and 8K getting real real. Service firms of every shape, size setting out to tell the world they are the way of tomorrow. Executives will be there to do deals and learn. Following close behind will be publicists hungry to grab anyone with a media badge and offer them up to the boss. No the pro PR people won't do that because well they know these folks. Unfortunately it's the same at every show!
 
How VR Is Revolutionizing Other Industries, including Healthcare
Virtual Reality, or VR, is the next big thing in production technology. VR production projects are becoming more and more common, even among mainstream companies and media. The VR revolution is bleeding out into other industries as well. It is interesting to see how VR is changing the way we do things in general, especially in industries such as retail, healthcare, and education.
 
The Future of AR/VR in the Sports Industry
The gaming industry is usually the first industry that springs to mind when discussing augmented reality (AR) and virtual reality (VR). However, aside from interactive entertainment, both technologies also lend themselves particularly well to fields such as real estate and sports.
 
Loco UK Efficiently Stitches Four 90º Plates in SCRATCH VR to Create Slo-mo 360º VR Experience
There is a special joy in witnessing a 360-film newbie spinning around with mobile phone in hand, delighting in the magical experience of the video content that surrounds them. Loco is riding this wave of 360-video excitement by exploring emerging technologies and software as well as developing new techniques to take their creative work further into this realm.
 
With PREVAILPRO PNY Launches the World's First Four 4K Display and VR Capable Thin and Light Mobile Workstations at SIGGRAPH
PNY Technologies reset mobile workstation expectations by launching extraordinarily powerful, thin and light PNY PREVAILPROP4000 and P3000 mobile workstations. With their NVIDIA Max-Q design, these innovative systems are designed from the Quadro GPU out, to deliver capabilities, compute performance, unmatched simultaneous four-display screen real estate, and immersive VR (P4000), to drive next generation workflows across industries ranging from AEC and Manufacturing to M&E and Scientific and Technical computing.
 
ASSIMILATE SCRATCH VR Certified by Facebook Live 360 Ready for Live Streaming
ASSIMILATE's SCRATCH VR is now certified as a third-party software for the Facebook Live 360 Ready program. ASSIMILATE's VR partner, Z CAM, is also included in the Live 360 Ready program with its S1 VR camera. Along with a Z CAM S1 VR camera, SCRATCH VR Z provides the only camera/software Facebook-certified Live 360 solution. SCRATCH VR Z offers advanced, real-time features like inserting/composting graphics/text overlays, including animations, and keying for elements like green screen for live streaming.
 
Assimilate Demos Z Cam S1- S1 Pro - Scratch VR Z Integrated VR Workflow at SIGGRAPH 2017
Assimilate, Santa Clara, CA - VR is the game changer in media today, as well as the future, for all markets, such as entertainment, mobile apps, education, medical, engineering, travel and more. At Siggraph 2017 Assimilate will be at The Studio-B&H booth 915 to demo its award-winning VR integrated workflows. Z Cam and Assimilate have partnered to offer the only integrated VR workflow with the Z Cam S1 or S1 Pro/Scratch VR Z Bundle: from image acquisition with Z CAM's high-performance S1/S1 Pro VR cameras, and stitching with its optical-flow WonderStitch software, through to a streamlined VR post-production workflow with Assimilate's real-time Scratch(r) VR Z tools.
 
Z CAM & ASSIMILATE Announce Second VR Integrated Workflow with New Ultimate S1 Pro VR Camera & SCRATCH VR Z Post Tools
Bringing ultimate VR camera and post-production tool performance to VR content creators, Z CAM and Assimilate(r) are offering their second VR integrated workflow bundle with the Z CAM S1 Pro VR camera and the Assimilate Scratch VR Z post-production tools. Following on the heals of the award-winning S1 Professional VR Camera that delivers impressive image quality, the new Z CAM S1 Pro offers an even higher level of image quality that includes superior handling of low lights and dynamic range with detailed, well saturated, noise-free video. Combined with Z CAM's WonderStitch optical-flow stitch feature and the end-to-end Scratch(r) VR Z tools, content creators in any market now have a hassle-free, streamlined workflow for creating the ultimate, professional VR experiences at incomparable price/performance value.
 
Why Mobile Games Make You Their Slave and You Pay for the Privilege
Mobile gaming addiction is a very real problem for a large number of people across the world. Most of us understand that moderation is key when it comes to the colorful games that aim to part us from our money, but it's obviously too much for some people to handle. Some might argue that it's impossible to get addicted to video games on your phone, although it's clear that it definitely has an effect on people whose lives soon revolve around apps in an unhealthy way.
 
Content Insider #523 - Fastest Race at NAB
Every corner of the entertainment ecosystem is changing and it could benefit everyone. Better, less expensive equipment. New channels of distribution for filmmakers and ravenous content consumers. A breath of fresh air as to how people view the material whenever, wherever, however they want. Shredding the concept that someone else should tell you what to watch, where to watch it, when to watch it. Exceptional ways of thinking about how we monitize the content that enables content idea, shooting, production people to do what they love and find an eager audience. Why did we qualify this with "could?" Because people who feel it's cool to purloin content don't hurt companies they hurt people - creatives, intermediaries, viewers. Just saying no thanks is a start to making our M&E entertaining.
 


 
 
 
 
 
 
 
 
 






About VR Developer Net - Contact Us - Advertise With Us - Privacy Guidelines