Saturday, August 18, 2018
 
 
The Next Nature Habitat VR
The natural habitat of the polar bear is the Arctic. The natural habitat of the scorpion is the desert. How about humans? What is our natural habitat? And what does it mean to live in a next nature? Next nature is the nature caused by human culture. That may sound like a contradiction, but really, it isn't. Our technological world has become so intricate and uncontrollable that it has become a nature of its own. This means we have to re-investigate our notion of nature. And to help us understand what it means to live in such a world, the Next Nature Network created the Next Nature Habitat VR. This is an immersive VR experience that takes you through four different scenarios for the future of human habitat.
 
(De)Signs of the Times
3D modelling has - finally - started to catch up with other technology sectors. Since its inception (exact dates are a little hazy), 3D modelling has revolutionized a number of sectors, including architecture, healthcare and manufacturing. Now, with mobile software options available, designers can finally make the most of mobile technology in the same way that accountants, journalists and other professions did before them.
 
Special VR Report
Shortly after his return from the Dubai International Film Festival (DIFF), we caught up with Lewis Smithingham, president of 30ninjas at CES in Las Vegas where he was busy shooting and producing VR (virtual reality) content for a number of the leading firms that were unveiling new VR products. Smithingham had been invited to DIFF to discuss the potential for immersive storytelling in the region.
 
Contribute to SCRATCH VR Suite 8.6 Open-Beta; Includes Stitching and Expanded HDR
ASSIMILATE today announced its most aggressive products update to date with an open-Beta for SCRATCH 8.6 and the SCRATCH VR Suite 8.6, the latest versions of its advanced, real-time post-production tools and workflow -- VR/360 and 2D/3D content, from dailies, to conform, grading, compositing, and finishing. Both open-Beta versions give all content creators and post artists the opportunity to actively use the full suite of SCRATCH and SCRATCH VR tools, while evaluating and submitting requests and recommendations for additional features or updates.
 
Content Insider #505 - VR Progress
After years VR is finally a solid foothold in the game and video content industries. The biggest problem with the technology is that people (VCs and young developers) were convinced it was going to immediately take over the world and we'd all be walking around like minions. But rehashed games and video scripts only hurt the rapid rise. Game developers, filmmakers/production people have gained a lot of experience on what to do and not do with the technology and the new stuff is really, really great. It's a whole new entertainment experience that brings you in and lets you control the action. And it's getting better with each new release!
 
The Making of VR/360 "Expedition Antarctica"
The Neotopy includes storytellers, filmmakers and sound engineers who specialize in immersive VR/360 cinematic experiences. Their skills and talents make one of their most recent projects, "Expedition Antarctica", a breathtaking VR/360 experience of the nature and wildlife of Antarctica. Alexandre Regeffe recently discussed the development of the VR project and how Neotopy managed the VR/360 post-production process.
 
PNY partner Immersive powers massive football-field sized screen for CES 2017 keynote address using NVIDIA Quadro GPUs
CES 2017 - the largest tech show in the US - dazzled its keynote audience with a stunning presentation delivered on an enormous screen: 180-degree across, 300 feet long and 14-feet high.
 
New Sharp Strategic Technology Alliance Resource (STAR) member PNY Technologies Joins Forces with Sharp at 2016 NAB Show NY
The 2016 NAB Show New York, hosted by the National Association of Broadcasters at the Jacob Javits Center, is the largest media, entertainment and technology convention on the East Coast. The event, held from November 9 - 10, had the most attendees ever with more than 15,000. This year, an alliance between Sharp and new Sharp Strategic Technology Alliance Resource (STAR) program member PNY Technologies Inc. wowed the crowd
 
PNY's Partner, NextComputing, Showcases Portable Professional VR Development Solution at CES Global Press Event
NextComputing will present its deployable virtual reality development solution at the Gigabyte(tm) CES pre-show Global Press Event, January 4, 2017, at Caesar's Palace in Las Vegas. This solution combines the power and flexibility of NextComputing's Radius Edge portable workstation computer with a Gigabyte motherboard, NVIDIA(r) Quadro(r) VR-Ready graphics, and professional VR applications such as Assimilate SCRATCH VR and Autodesk LIVE. Visitors will be able to experience these solutions at the Global Press Event on the Oculus Rift HMD. This combination of VR technology enables media producers and virtual design & construction professionals to develop virtual content with minimal setup, and provides the performance needed to step inside their design and better communicate their vision.
 


 
 
 
 
 
 
 
 
 






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